The Effectiveness of Robotics Learning Media in Higher Education Using Augmented Reality to Enhance Learning Motivation

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Nur Mustika
Hasanah Nur
Andi Sukainah

Abstract

Research Aims: This study aims to examine the effectiveness of Augmented Reality (AR)-based robotics learning media in enhancing students’ learning motivation in higher education. The background of this research stems from the issue of low student motivation in understanding the complex and diverse components of robotics. The AR-based learning media was developed using the Smart-TIKA model, which is a modification of six development models: Borg & Gall, 4D, ADDIE, Hannafin & Peck, and Waterfall, to produce media that is valid, practical, effective, and systematic.


 


Design/methodology/approach: This research employs a Research and Development (R&D) method, involving students as test subjects. The instrument used is a learning motivation questionnaire based on a Likert scale. Data analysis was conducted using descriptive statistics and mean difference tests


 


Research Findings: The results indicate that the use of robotics learning media significantly increases students’ learning motivation, with an average effectiveness score of 84.37. Therefore, robotics learning media is effective in supporting the robotics learning process in higher education..


 


Theoretical Contribution/Originality: Based on the results of the research and analysis conducted, it can be concluded that augmented reality (AR)-based robotics learning media has been proven effective in enhancing students’ learning motivation in higher education.

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